Fourteen years ago I stared at the
load screen for The Legend of Zelda: Ocarina of Time 3D with a look of disbelief.
Where my saved game state was originally stored was a new file, a smaller file:
my game was gone. After already logging
hours of play and reaching the Water Temple, I returned to my brother’s copy (I
didn’t get my own Nintendo 64 until the Donkey Kong 64 Jungle Green console was
released but that’s another story) of Ocarina of Time to find that a certain
someone (not my brother, but my brother from another mother) had saved over my
game. With a heavy head and an even heavier heart I tried to restart my quest,
but at the time the task just wasn’t enjoyable. I was too bitter at my loss of
time and loss of in game items; I was adult Link working my way towards my
confrontation with Ganondorf, then I was just a small Kokiri child (ok, I know
I was really still a Hylian but Link doesn’t know this at the start of the
game, just go with it) trying to learn my destiny from The Great Deku Tree. It
was just all too much; I didn’t want to re-accomplish the quests that I had
already completed. I just wanted to restart the game and find it was all some
kind of sick joke and I was really still ready for the water temple, but alas
this was not the case, so I did the only thing I could do at the time. I walked
away from Ocarina of Time, and for a time The Legend of Zelda completely. It
wasn’t until late 2000 when I played a Legend of Zelda game again and that was
to finally fell Ganon in a Link to the Past (I know I owe a blog on that one,
but I still have a lot of Zelda to play) something that I was never able to do
when the game was first released.
Fast forward thirteen years later
and I find myself at PAX East (Penny Arcade Expo East) for the first time,
walking the exhibition hall floor. It’s a strange world filled with excited
people, some in various game-based costumes (I & <3 Cosplay), and I’m
intrigued by a slice of pop culture I had yet to devour. But even more exciting,
Nintendo was there debuting their newest hand held system, the 3DS. I stood in
line with a very patient wife (thanks again Jaclyn) to try out the newest
Nintendo system with hundreds of my closest friends. I can honestly say the
line moved fairly quickly and the guys in line with us were also Nintendo fan
boys and we had some great conversations about past game conquests and what
excited us most about the newest addition to the console family. Before I knew
it, I had my grubby mitts wrapped around my first 3DS launch title, Super Street Fighter IV: 3D Edition. I couldn’t get over the eye popping 3D (and speaking of
eye popping you should’ve seen the girl dressed as Cammy, but I digress) and
seconds into my demo really wished I had chosen Ryu and not Blanka but my
gaming skills were rusty and I had a Nintendo rep standing right behind me and
didn’t want to look like a complete outsider (I’m sure my character selection
only aided my n00b status). After what seemed like a quick blink of an eye I
moved on to my next 3DS station and played Kid Icarus: Uprising, which was one
of the most hyped games. The controls took me a minute to master but the style
was nice and it was a quick exciting demo (I’m still looking forward to its
future release). I moved to the next station and found myself staring at the
demo for The Legend of Zelda: Ocarina of Time 3D. Before I could even find a
minute to let the old bitter feelings wash over me, I was exploring a newly
rendered Kokiri village in eye popping 3D.
It… Was… AWESOME!!!!
I had enjoyed the
first two games, but Nintendo had done it again, they gave me a reason to want
to upgrade to their newest system and that reason was to finally beat the Ocarina of Time. I believe I added a 3DS to my
Amazon wish list that night, but it wasn’t until Thanksgiving of 2011 that my
wish of getting a 3DS became a little more realized. While hunting for a Black
Friday Nintendo Wii deal for my parents, I stumbled upon something that I
definitely wanted for myself: a Zelda 25th Anniversary Special
Edition 3DS that included Ocarina of Time. My jaw hit the floor and my
Christmas priorities changed drastically. I wanted, nay needed, this special
edition 3DS and was going to acquire it at any cost (okay a little overdramatic
but yeah, I really, really wanted one).
Jaclyn then shared with me the great news that we had some Christmas
money to split and I had a means of getting my 3DS (as well as the Harry Potter Hardcover Boxed Set: yay me!). I ordered my 3DS from GameStop online not wanting to
venture back out into the craziness that is Christmas season shopping (Walmart
Black Friday eve was enough for 10 life times) and decided while I waited for
my 3DS to arrive I’d start my quest to beat all of The Legend of Zelda’s with
the original on the Wii. With the first two games vanquished, the next two
previously beaten and my newly acquired 3DS in my hands, it was time to set out
down the path I had started so many years ago and finally put Ocarina of Time to bed.
I feel like a giddy teenage girl
who just stole her first kiss trying to describe just how fun this game was to
play. Graphically, the cleanup looks amazing and the controls on the 3DS worked
nicely making for a smooth gaming experience - such a relief after having to
force myself kicking and screaming through Zelda II: Link’s Adventure. Skill
level? With Ocarina of Time, I would hesitate to say intermediate only because
that would take away from the difficulty of the already reviewed games. No, I’d
have to say The Legend of Zelda: Ocarina of Time 3D would be a good game for a
beginner (maybe that’s why I loved it) because with the ability to carry
fairies in bottles it’s a lot harder to actually die. This makes your ability
to live through even the toughest of battles pretty easy. There are plenty of
side quests to play through during your main quest as well like trading,
collecting Big Poes, collecting Gold Skulltulas (I found 55 if you’re
wondering), and collecting Pieces of Heart (got them all). The only quest I
kind of gave up on was the Big Poes; I’m not the best horseback archer so this
was a little beyond my current skill level and, well… I just wanted to get to
Ganon’s Castle. My side questing did eat up some time - according to my 3DS, I
played The Legend of Zelda: Ocarina of Time for a total of Thirty-one hours and
fifty-two minutes (for those playing at home, that was more than both The Legend of Zelda and Zelda II: The Adventure of Link combined). But honestly,
the time just sort of flew by and I enjoyed every minute of it, and yes when I
finally beat the Water Temple after all these years I just had to tweet my
victory before exploring the part of the game I had never laid eyes on. My
brother started the game around the same time as me and it was nice to see that
someone who had previously played and beat the game was enjoying it just as
much as I was and that’s a testament of just how great The Legend of Zelda
franchise is - that whether you are new to the series or someone who has played
along since the beginning, it can still feel new and exciting. I had one minor
complaint and I’m not quite sure what caused it, but I did have a game freeze
when I was in the Forest Barrier of Ganon’s Castle.
***SPOILER
ALERT***
I had just used Din’s Fire to light
the four torches that circle you, had pulled out my bow and was ready to shoot
a Fire Arrow at the final torch above the doorway when my game froze. I had the
sick feeling in my stomach like when you finish, say, a blog and you go to
publish it and the whole thing goes up in smoke. I realized that I never saved
after finally beating the Horseback Archery Range, a task that at just 20
rupees a try emptied almost half of my Giant Wallet (told you I wasn’t very
good at it). And yes, I only played for the Piece of Heart, not for the Biggest
Quiver, my final score being 1150 pts (on the replay). Luckily the second time
around I managed to beat the Horseback Archery Range within two tries and
quickly re-accomplished everything else that I had lost from not saving,
hopefully this time lesson learned. I made my way through the rest of the
barriers pretty fast, only really getting hung up for a second in the Fire Barrier.
I guess I should’ve read the fine print in my Prima Official Game Guide and at
first failed to use the Hoover Boots that make this level a lot simpler. With the Fire Barrier finally behind me, it
was time for the good part, the part I had been waiting for: my battle with
Ganondorf. I quickly descended the tower using my Biggoron’s Sword to smite
anything in my way (see, it pays to complete the side quests, like the trading
sequence). I fought and felled Ganondorf pretty easily, only falling from the
tower maybe twice but never losing a life and using a fairy. The battle was
pretty straightforward but still fun and satisfying. If you had no problem with
Phantom Ganondorf, you should be able to make short work of the real Ganondorf.
I used his own orbs to stun him before shooting a stunned Ganondorf with a
Light Arrow and then using the Hoover Boots to run at him, slashing him with my
Biggoron’s Sword until he was done.
With Ganondorf down you’d think the
game would be over, but you would be wrong and thankfully so. You and Zelda
must escape Ganondorf’s crumbling tower and as soon as you do you’re confronted
with the game’s real final boss, the transformed King of Evil Ganon, and he is
huge! His first move besides separating you from Zelda is to knock the Master
Sword away from you, so it’s time to pull out your Megaton Hammer and take on
the beast.
Here’s where my fairies came in
handy and I was down to my last life before I was able to take Ganon down. He’s
pretty tough and with a loss of four hearts for every sword blow you can
quickly find yourself in a bind. I think my real problem was the method I was
using for fighting him though. I was using my Light Arrows to stun him and then
running around him to attack his tail. For some reason this method didn’t work
for me and I got hit several times just trying to get my shot. Luckily I ran
out of magic and in an act of desperation I started just rolling between his
legs and attacking his tail. This actually worked a lot better for me and I was
able to make short work of him once I started. I will admit that it was kind of
hairy though because my life was so low that I couldn’t get hit again without
risking dying. This I think added a little more excitement to the game and
ultimately made the victory that much sweeter. When I finally brought him down
and was treated to the credit sequence, I almost felt a little teary. The quest
was over and The Legend of Zelda: Ocarina of Time was now complete.
***SPOILER
END***
I was excited that not only had I
finally completed The Legend of Zelda: Ocarina of Time, but by beating it I had also finished my
first Nintendo 3DS title. I know there were still some items I didn’t collect
and maybe after the smoke clears and I’ve beaten even more of The Legend of
Zelda titles I’ll revisit The Legend of Zelda: Ocarina of Time but for now it’s time to return
to the Wii Virtual Console, download Majora’s Mask and continue my quest.
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